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Priest talent calculator
Priest talent trees in WoW Forever: Discipline · Holy · Shadow. Plan a build, set the order of every point, attach it to a leveling route and follow it as you level.
Discipline
- Power in Light (5 ranks): Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
- Wand Specialization (2 ranks): Increases your damage with Wands by 25%.
- Twin Disciplines (5 ranks): Increases the damage and healing of your instant cast spells by 5%.
- Silent Resolve (3 ranks): Reduces the threat generated by your spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
- Holy Precision (3 ranks): Improves your chance to hit with Holy spells by 18%.
- Mental Strength (5 ranks): Increases your total Intellect by 10%.
- Martyrdom (2 ranks): Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you f
- Mental Agility (3 ranks): Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.
- Inner Focus (1 rank): When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a
- Improved Power Word: Shield (3 ranks): Increases the damage absorbed by your Power Word: Shield by 20%.
- Meditation (3 ranks): Allows 50% of your Mana regeneration to continue while casting.
- Improved Inner Fire (3 ranks): Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.
- Improved Mana Burn (2 ranks): Reduces the casting time of your Mana Burn spell by 1.0 sec.
- Soul Warding (1 rank): Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
- Penance (1 rank): Launches a volley of holy light at the target, causing 44 Holy damage to an enemy, or 133 healing to an ally, instantly and every 1 sec for 2 sec.
- Renewed Hope (5 ranks): Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and
- Divine Aegis (3 ranks): Your non-periodic critical heals create a protective shield on the target, absorbing 15% of the amount healed. Shields up to 1,200 damage and lasts 12 sec.
- Power Infusion (1 rank): Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
Holy
- Twilight Focus (3 ranks): Gives your spells a 70% chance to not lose casting time when you take damage.
- Improved Renew (3 ranks): Increases the amount healed by your Renew spell by 15%.
- Holy Specialization (5 ranks): Increases the critical effect chance of your Holy spells by 5%.
- Spell Warding (5 ranks): Reduces all spell damage taken by 10%.
- Divine Fury (5 ranks): Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.
- Holy Nova (1 rank): Causes an explosion of holy light around the caster, causing 26 to 30 Holy damage to all enemy targets within 10 yards and healing all party members within 10 y
- Blessed Recovery (3 ranks): After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over
- Inspiration (3 ranks): Your non-periodic critical heals increase your target's Armor by 25% for 15 sec.
- Holy Reach (2 ranks): Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.
- Improved Healing (3 ranks): Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.
- Searing Light (2 ranks): Increases your Holy damage done by 5%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
- Holy Binding (1 rank): Each time you heal a target other than yourself with Flash Heal, you are healed for 50% as much. This healing generates no threat.
- Litany of Light (2 ranks): When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.
- Spirit of Redemption (1 rank): Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effec
- Spiritual Guidance (5 ranks): Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.
- Spiritual Healing (3 ranks): Increases the amount healed by your spells by 10%.
- Prayer of Mending (1 rank): Places a spell on the target that heals them for 172 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jum
Shadow
- Shadow Focus (5 ranks): Improves your chance to hit with Shadow spells by 5%.
- Blackout (5 ranks): Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
- Spirit Tap (5 ranks): Gives you a 100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies.
- Improved Mind Blast (5 ranks): Reduces the cooldown of your Mind Blast spell by 2.5 sec.
- Improved Shadow Word: Pain (2 ranks): Increases the duration of your Shadow Word: Pain spell by 6 sec.
- Shadow Reach (2 ranks): Increases the range of your offensive Shadow spells by 20%.
- Improved Psychic Scream (2 ranks): Reduces the cooldown of your Psychic Scream spell by 4 sec.
- Mind Flay (1 rank): Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.
- Improved Mind Flay (2 ranks): Each instance of damage of Mind Flay deals 20% more damage than its previous instance of damage.
- Dark Inspiration (5 ranks): Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 15% for 10 sec.
- Vampiric Embrace (1 rank): Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
- Shadow Weaving (3 ranks): Your Shadow damage spells have a 100% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.
- Silence (1 rank): Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
- Devouring Contagion (2 ranks): Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 10 yds
- Early Demise (2 ranks): Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.
- Darkness (5 ranks): Increases your Shadow damage done by 10%.
- Shadowform (1 rank): Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your
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