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Paladin talent calculator
Paladin talent trees in WoW Forever: Holy · Protection · Retribution. Plan a build, set the order of every point, attach it to a leveling route and follow it as you level.
Holy
- Spiritual Focus (5 ranks): Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.
- Divine Strength (5 ranks): Increases your Strength by 10%.
- Healing Light (3 ranks): Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.
- Reverence (2 ranks): Allows 30% of your Mana regeneration to continue while casting.
- Improved Seals (5 ranks): Increases the damage done by your Seals and Judgements by 15%.
- Purifying Power (2 ranks): Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.
- Divine Favor (1 rank): When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Illumination (5 ranks): After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% o
- Holy Conduit (2 ranks): Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.
- Divine Precision (2 ranks): Improves your chance to hit with Holy spells by 8%, and reduces the duration of Silence effects on you by 20%.
- Infusion of Light (2 ranks): Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.
- Oath of Light (1 rank): Swear an Oath to protect target ally for 5 min, increasing the healing of your Holy Light on them by up to 400, your Flash of Light by up to 115, and your Holy
- Consecrated Ground (2 ranks): Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.
- Holy Shock (1 rank): Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.
- Boundless Light (2 ranks): Increases the critical strike chance of your Holy Shock spell by 30% when cast on allies not affected by your Oath of Light.
- Holy Power (5 ranks): Increases the critical strike healing bonus of your Holy spells by 50%.
- Light's Vigil (1 rank): Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 32
Protection
- Divine Intellect (5 ranks): Increases your total Intellect by 10%.
- Redoubt (5 ranks): Damaging melee attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.
- Precision (3 ranks): Improves your chance to hit by 3%.
- Guardian's Favor (2 ranks): Reduces the cooldown of your Blessing of Protection by 2 min and increases the duration of your Blessing of Freedom by 6 sec.
- Sacred Duty (2 ranks): Reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec, and reduces the duration of Forbearance by 10 sec.
- Templar's Bulwark (1 rank): When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while For
- Improved Hammer of Justice (3 ranks): Decreases the cooldown of your Hammer of Justice spell by 15 sec.
- Shield Specialization (2 ranks): Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 4% of your maximum Mana. May only occur once every
- Toughness (5 ranks): Increases your armor value from items by 10%.
- Swift Judgement (1 rank): Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. Does not share a cooldown with your
- Improved Righteous Fury (3 ranks): While Righteous Fury is active, all damage taken is reduced by 9%.
- Anticipation (5 ranks): Increases your Defense Skill by 20.
- Stoicism (2 ranks): Reduces the duration of Stun and Charm effects on you by 20%.
- Holy Shield (1 rank): Increases chance to block by 30% for 10 sec, and deals 75 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional t
- Reckoning (5 ranks): Gives you a 40% chance after Blocking and a 100% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Ca
- Iron Creed (3 ranks): Increases the threat generated by your Holy Strike ability by 30%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.
- Shieldsworn (1 rank): Reduces the cooldown of your Holy Strike ability by 4 sec. Additionally, Holy Strike now strikes with your shield, triggering your active Holy Shield and Shield
Retribution
- Deflection (5 ranks): Increases your Parry chance by 5%.
- Benediction (5 ranks): Reduces the Mana cost of all instant cast spells and abilities by 10%.
- Improved Judgement (2 ranks): Decreases the cooldown of your Judgement ability by 2 sec.
- Conviction (3 ranks): Improves your chance to get a critical strike with all spells and attacks by 6%.
- Sanctified Judgement (3 ranks): Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.
- Vindication (3 ranks): Gives your damaging melee attacks a chance to reduce the target's Attack Power by 204 for 30 sec.
- Unyielding Faith (2 ranks): Reduces the duration of Fear and Disorient effects on you by 30%.
- Seal of Command (1 rank): Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Last
- Pursuit of Justice (2 ranks): Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
- Eye for an Eye (2 ranks): All critical strikes against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's
- Sacred Arbiter (1 rank): Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
- Two-Handed Weapon Specialization (3 ranks): Increases the Holy and Physical damage you deal by 6%, and reduces all threat you generate by 20% while a two-handed melee weapon is equipped.
- Turn Evil (2 ranks): Reduces the cast time of your Turn Undead spell by 1.0 sec, its cooldown by 10 sec, and allows it to affect Demons.
- Repentance (1 rank): Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
- Vengeance (3 ranks): Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.
- Champion of the Light (5 ranks): Increases your spell damage by up to 60% of your Intellect, and reduces the cast time of your Hammer of Wrath by 1.0 sec.
- Unsealed Wrath (1 rank): Your melee attacks store a copy of your active Seal for 15 sec, stacking up to 3 times. Landing an attack with a different Seal consumes all stacks, giving the
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