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Druid talent calculator
Druid talent trees in WoW Forever: Balance · Feral Combat · Restoration. Plan a build, set the order of every point, attach it to a leveling route and follow it as you level.
Balance
- Improved Wrath (5 ranks): Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.
- Genesis (5 ranks): Increases the periodic damage and healing done by your spells and abilities by 10%.
- Moonglow (3 ranks): Reduces the Mana cost of your damaging spells by 25%.
- Improved Moonfire (2 ranks): Increases the damage and critical strike chance of your Moonfire spell by 10%.
- Nature's Majesty (2 ranks): Increases your critical strike chance with spells and melee attacks by 4%.
- Nature's Reach (2 ranks): Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.
- Improved Entangling Roots (3 ranks): Increases the damage done by your Entangling Roots spell by 75%, and its victims can take up to 75% more damage without interrupting the effect.
- Nature's Splendor (1 rank): Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
- Insect Swarm (1 rank): The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.
- Vengeance (5 ranks): Increases the critical strike damage bonus of your Arcane and Nature spells by 100%.
- Improved Starfire (5 ranks): Reduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its target for 3 sec.
- Overgrowth (2 ranks): Increases the maximum number of targets you may have affected by Entangling Roots by 2.
- Nature's Grace (1 rank): All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
- Eclipse (3 ranks): Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.50 sec. Stores up to 4 charges. Lasts 15 sec.
- Moonfury (5 ranks): Increases the damage done by your Arcane and Nature spells by 10%.
- Moonkin Form (1 rank): Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members withi
Feral Combat
- Ferocity (5 ranks): Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 5 Rage or Energy.
- Furor (5 ranks): Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had whe
- Feral Swiftness (2 ranks): Increases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%.
- Feral Instinct (3 ranks): Increases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 levels higher.
- Brutal Impact (2 ranks): Increases the stun duration of your Bash and Pounce abilities by 1 sec and reduces the cooldown of Bash by 30 sec.
- Thick Hide (3 ranks): While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 3 additional base Armor per level and another 2.00 base Armor for each point of defense
- Shredding Attacks (3 ranks): Reduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by 3.
- Savage Fury (2 ranks): Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%.
- Feral Charge (1 rank): Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Feral Charge (Cat): 8-25 yd range, Instant, 30 sec cooldown, Requires
- Sharpened Claws (2 ranks): Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%.
- Predatory Strikes (3 ranks): Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 150% of your level.
- Lacerate (1 rank): Lacerates the enemy target, making them bleed for 20 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high
- Predatory Discipline (1 rank): Your Ferocious Bite ability no longer converts extra Energy into damage, but still deals extra damage based on your excess Energy.
- Blood Frenzy (2 ranks): Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic cri
- Leader of the Pack (1 rank): While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the Critical Strike chance of all party or raid members within 45 yards by 3%.
- Natural Instinct (2 ranks): Increases the critical strike damage bonus of your melee abilities by 20% and increases your spell healing by 25% of your Intellect.
- Rend and Tear (5 ranks): Increases damage done by your melee abilities on Bleeding targets by 15%.
- Natural Reaction (5 ranks): Increases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge.
- Primal Bite (1 rank): Bite the target, dealing 100% normal damage plus 42 and generating a high amount of threat.
- Shifting Power (1 rank): Instantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.
Restoration
- Nature's Focus (5 ranks): Gives your Arcane and Nature spells a 70% chance to not lose casting time when you take damage.
- Heart of the Wild (5 ranks): Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is incre
- Naturalist (5 ranks): Reduces the cast time of your Healing Touch and Wild Growth spells by 0.5 sec and increases all damage you deal by 10%.
- Reflection (3 ranks): Allows 50% of your Mana regeneration to continue while casting.
- Natural Shapeshifter (3 ranks): Reduces the mana cost of all shapeshifting by 30%.
- Subtlety (3 ranks): Reduces the threat generated by your Nature and Arcane spells by 30%.
- Gift of Nature (5 ranks): Increases the effect of all your healing spells by 10%.
- Bloom (1 rank): When your Rejuvenation or Regrowth spell expires due to its duration, the target is instantly healed for an amount equal to 100% of your Spirit. If either spell
- Tranquil Spirit (5 ranks): Reduces the mana cost of your Healing Touch and Tranquility spells by 10%.
- Improved Rejuvenation (3 ranks): Increases the effect of your Rejuvenation spell by 15%.
- Swiftmend (1 rank): Instantly heals a target with your active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of the consumed spell.
- Nature's Swiftness (1 rank): When activated, your next Nature spell becomes an instant cast spell.
- Living Spirit (3 ranks): Increases your Spirit by 15%.
- Improved Tranquility (2 ranks): Reduces threat caused by Tranquility by 100% and its cooldown by 60%.
- Improved Regrowth (5 ranks): Increases the critical effect chance of your Regrowth spell by 50%.
- Wild Growth (1 rank): Heals the target and their party for 336 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows
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